bzr branch
http://9ix.org/bzr/ld26-basecode
4
by Josh C
basecode |
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STRICT = true |
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DEBUG = true |
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require 'zoetrope' |
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require 'sprite' |
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require 'version' |
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util = { |
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dim = function(dir) |
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if dir == 'x' then |
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return 'width' |
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elseif dir == 'y' then |
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return 'height' |
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else |
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if STRICT then error('dir '..dir) end |
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end |
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end |
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} |
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GameView = View:extend { |
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onNew = function (self) |
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t = Text:new{y = 300, width = the.app.width, align = 'center', |
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text = 'This space intentionally left blank'} |
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self:add(t) |
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--self:loadLayers('data/map.lua') |
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--self.focus = the.player |
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--self:clampTo(self.map) |
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end, |
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draw = function (self, x, y) |
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View.draw(self, x, y) |
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love.graphics.print('FPS:' .. love.timer.getFPS(), 20, 20) |
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end |
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} |
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MenuScreen = View:extend { |
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title = Text:new{text = "Press a key to start", font = 48, wordWrap = false}, |
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--title = Tile:new{image = 'data/title.png', x = 0, y = 0}, |
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onNew = function(self) |
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self:add(self.title) |
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self.title:centerAround(400, 200) |
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end, |
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onUpdate = function(self, elapsed) |
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if the.keys:allJustPressed() then |
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the.app.view = GameView:new() |
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end |
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end |
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} |
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the.app = App:new { |
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record = true, |
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onRun = function (self) |
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self.view = MenuScreen:new() |
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if DEBUG then |
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self.console:watch('VERSION', 'VERSION') |
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self.console:watch('updateTook', 'the.updateTook') |
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--self.console:watch('drawTook', 'the.drawTook') |
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end |
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end, |
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onUpdate = function (self, dt) |
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if the.keys:justPressed('escape') then |
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self.quit() |
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end |
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end, |
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update = function (self, dt) |
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the.updateStart = love.timer.getMicroTime() |
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App.update(self, dt) |
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if the.updateStart then |
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the.updateTook = love.timer.getMicroTime() - the.updateStart |
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end |
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end |
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} |